Google clarifies Play Store payment policy, says Android 12 will ease using third-party app stores

Google has today made a few changes, mostly linguistic, to its Play Store payments policy that clearly defines how it is implemented. Following the policy update, Google says that any app that currently relies on an alternative billing system will need to remove it before September 30, 2021. All such apps are required to adopt the Google Play In-app Billing system as the method of payment. As for the new apps that are submitted after January 20 next year, they will have to rely on Google Play Store’s native billing system for in-app payments. Of course, the policy is there to ensure that Google gets its cut of 30% for purchases made via apps downloaded from the Play Store, just the way Apple mandates for all apps listed on the App Store

As mentioned above, Google is drawing clear lines for in-app payments that will qualify under the revenue sharing scheme to make it easier for developers to understand the policies. As part of the update, using the Google Play In-app Billing system will be mandatory for in-game products (coins, gems, characters, weapons, special items), additional app content (exclusive features or an ad-free version of the app), subscription services (streaming music, videos, books and other media services) and cloud-based software products.

However, Google Play Store’s native billing system won’t be compulsory for apps where in-app purchases are made to buy physical goods, pay for services (food, transport, tickets), memberships (gym, loyalty programs, clothing, etc.), bill payments and peer-to-peer payments. You can read more about the policy update here.

Talking about third-party app stores, Google says that Android 12 will make it “even easier for people to use other app stores on their devices.” However, this facility will be granted after making sure that safety measures put in place by Android are not overlooked. The search giant notes that work on implementing it is already underway and that more details will be shared in the foreseeable future. Google also added that it gives equal treatment to its in-house and third-party apps on the Play Store. 

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Google is testing app subscriptions directly from the Play Store instead of in-app method

Google is working on a new app subscription method that will make it much easier to manage subscriptions. As per a TechCrunch report, a handful of apps are testing a “Free Trial & Install” button on the Play Store alongside the regular Install button that we are used to seeing on an app’s listing page. So, how exactly it is helpful?

Image: TechCrunch

Instead of going through the in-app subscription channel, users can now directly read about an app’s subscription model directly on the Play Store and buy it. Notably, users can buy an app’s subscription even if the app is not installed on their phone. Aside from being convenient for users, this model also makes it easier for developers to sell subscriptions directly from the app’s listing.

Apps that follow this new subscription method – which is based on the Android Billing Library Version 3 – will show information such as billing cost, subscription duration, the services it offers, and term of the free trial among other details on the listing page. Users no longer have to download an app to read its subscription model, and thus can avoid fraudulent charges from sketchy apps.

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Google Play Store adds a ‘Premium’ section for games that play well on a Chromebook

Google is finally showing Chrome OS machines some extra love, rather than keeping their status quo as just another platform for Android apps. First spotted by Chrome Unboxed, Google Play Store now has a dedicated Premium section that exclusively hosts games that are suited for the Chromebook form factor too, and not just mobiles.

The Google Play Store describes the titles listed under the new Premium section as “games that play well on Chromebooks”. However, it appears that the change is rolling out via a server-side update, as the Premium section is yet to appear on my HP Chromebook at the time of writing this.

Just to make things clear, all these games are playable on your Android phone without a hitch. The folks over at XDA-Developer have compiled the complete list of Chromebook -loving games that are currently listed under the Premium section on the Google Play Store, all of which are listed below:

  1. Bridge Constructor Portal
  2. Cultist Simulator
  3. Don’t Starve: Pocket Edition
  4. The Enchanted Worlds
  5. Game Dev Tycoon
  6. Gorogoa
  7. Incredibox
  8. Project Highrise
  9. SimplePlanes – Flight Simulator

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Samsung Galaxy S10 5G pre-order dates, Google Pixel 3a confirmed & more – Pocketnow Daily

Watch today's Pocketnow Daily as we talk about pre-orders dates for the Samsung Galaxy S10 5G, leaked specs of the Pixel 3a, Pixel 3a XL & more

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Here’s what you need to play Fortnite in your Android phone

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Find out if your Android Phone is going to let you play Fortnite or not with the complete list of the compatible devices and minimum requirements

The post Here’s what you need to play Fortnite in your Android phone appeared first on Pocketnow.

It's only fair to share...Share on RedditShare on FacebookShare on Google+Tweet about this on TwitterPin on PinterestShare on Tumblr

Here’s what you need to play Fortnite in your Android phone

It's only fair to share...Share on RedditShare on FacebookShare on Google+Tweet about this on TwitterPin on PinterestShare on Tumblr

Find out if your Android Phone is going to let you play Fortnite or not with the complete list of the compatible devices and minimum requirements

The post Here’s what you need to play Fortnite in your Android phone appeared first on Pocketnow.

It's only fair to share...Share on RedditShare on FacebookShare on Google+Tweet about this on TwitterPin on PinterestShare on Tumblr