Black Sharks swimming, black money against cancer | #PNWeekly 299

On this show, we dive into the mobile gaming scene where a new Black Shark has emerged from Xiaomi's pool and how the wireless trade has poured money into twisting negative research on cancer links to radiation.

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We could still see the Microsoft HoloLens 2 unveiled this year with built-in LTE and an ARM processor

Competition is about to heat up in the ultra-high-end mixed reality headset space, so the long-gestating Microsoft HoloLens 2 smartglasses could see daylight by the end of 2018 after all.

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Microsoft unveils ultra-affordable, uncompromising Windows 10 laptops for schools

Microsoft still thinks it can beat Google in the classroom, marketing four new Windows 10 and Windows 10 S devices from Lenovo and JP as powerful alternatives for Chromebooks.

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Magic Leap One goggles are coming next year to AR ‘creators’ and devs

The Magic Leap One augmented reality system consists of oversized goggles, a "Lightpack" brain and handheld controller, shipping to devs in 2018.

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Microsoft HoloLens spreads to workers and businesses in 29 additional European markets

The wildly expensive, business-focused Microsoft HoloLens mixed reality headset is now available in a grand total of 39 countries around the world.

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Microsoft reportedly thinks the world can wait until 2019 for an upgraded HoloLens

Don't hold your breath for a HoloLens v2 announcement this year or the next, rumor has it, as Microsoft takes its time to develop something big.

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If VR is the next major computing platform, where does that leave mobile?

If you listen to some tech leaders, like Mark Zuckerberg for example, you might also subscribe to the theory that VR and AR will be the next big platforms in computing. It is a logical step considering people are continually craving more immersive experiences in technology. We’ve seen this a return of 3D technology in devices like our TVs and also in movies. So we could be on the horizon of a new age where data becomes something we can work on with our own two hands instead of a mouse and keyboard. Which is a fascinating place to be, if I do say so myself. But that begs the question, if VR platform is the next big thing, where does that leave mobile?

Not so fast

This is concerning on multiple levels since we all love our mobile tech, and some of us work for sites dedicated to mobile technology. But AR and VR are more of a step beyond mobile technology. So, if VR is the next big platform, then where will we be with our phones and tablets? Will we be left in the dust? Is my Honor 8 simply tomorrow’s Atari 7800 only to be buried in the desert like so many E.T.: Extra Terrestrial games?

I don’t think things are quite so dire. After all, it’s not like we’re looking at a VR/AR explosion any time soon. Our phones and tablets will be just fine for years to come, believe me. But it stands to reason that a VR revolution is on the way, so it’s best to be prepared for it. Pokemon Go…remember when people played that for about a minute and a half? It introduced a lot of people to AR in an interesting and engaging kind of way – until people flipped the switch off because it was easier.

Who are you wearing?

But even so, that does bring me to the section of our site I intentionally left out – wearables. Wearables – and to some extent phones – are going to be a huge part of our mobile tech/VR future. AR and VR don’t just show up and appear out of the air. We will be carrying something and/or wearing something that enables us to interact with the virtual world. Maybe it’ll be like Google Glass, maybe it’ll be like Hololens. Most likely, it’ll be somewhere in between – insert obligatory Wesley Crusher screencap here:

There we go. But at the end of the day, we will be wearing our mobile technology, and phones will still be a critical part of that. And there are a few good reasons for this.

Big battery is no bueno

First, unless battery tech takes a huge leap at some point, batteries are still going to be big and heavy. Those are two traits that do not mesh with wearable technology. Perhaps in the future, batteries will be tiny, and catch up with the rest of our tech. But for the time being, something is going to have to be driving that [...]

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Unfazed by the Google Glass flop, Apple is reportedly considering its own AR smart glasses

With tablets pretty much hanging by a thread nowadays, traditional PCs stagnating after a free fall from mainstream popularity, smartphones heading for their first ever decline, and smartwatches still seeking that compelling use case, Apple is left wondering what the industry’s “next big thing” might be.

Self-driving cars? Autonomous virtual reality headsets? How about AR-based smart glasses? That latter concept is reportedly worth a revisit and second R&D try following Google’s monumental failure of getting it off the ground, sealed just last year.

Google Glass, or Project Glass, was very enthusiastically received by “explorers” back in 2013, but privacy and safety concerns, not to mention battery life shortcomings and, well, a decidedly douchey design ultimately killed the oh-so-full-of-promise wearable initiative.

Since then, many tech veterans and big fishes showed interest in VR hardware and software rather than AR, including El Goog, Samsung, HTC, Sony and Facebook. Not Microsoft though, which remains invested in mixed reality HoloLens gear powered by the Windows Holographic platform, while Apple is likely still in the early stages of any sort of development in this field.

Don’t expect an advanced Apple Glass prototype to be outed before 2018 therefore, and like other projects in Cupertino “exploration” and careful consideration, a pivot, pause or altogether cancellation are always possible.

As for what the product may do if it ever materializes, all we know is it would probably “connect wirelessly to iPhones, show images and other information in the wearer’s field of vision”, as well as “use augmented reality” technology… somehow. That’s certainly vague but also arguably intriguing.

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Microsoft will detail affordable third-party VR headsets in December

Aside from mobile hardware and software, Microsoft’s New York City event last week pretty much had it all. We were treated not only to a first-of-a-kind though mostly predictable Surface Studio all-in-one PC announcement, but a ...

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That Daydream-separate Google VR headset is reportedly ‘advancing’ quite rapidly

In case you couldn’t already tell, Google is no longer messing around with futuristic virtual reality technology. Gone are the days of rudimentary Cardboard viewers, as the Daydream platform takes both immersive hardware and software to the next level.But there’s also a level after that, and the search giant might swiftly be closing ...

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Microsoft HoloLens Development Edition spreads its wings to six new countries

Widely available stateside and up north for a good couple of months now, the world’s first (and still only) “self-contained holographic computer” is today marking another major milestone in its quest to break mixed-reality technology into the mainstream scene.Still aimed exclusively at developers and business organizations (though anyone can buy and try it out), the Microsoft HoloLens head-mounted display finally expands ...

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You may soon be able to use Windows 10 on your Vive or Rift

Microsoft’s working on a virtual workspace not just for its HoloLens augmented reality headset, but for some other powerful virtual reality headsets. If it goes on your head and has a PC somewhere along the chain, you can probably use Windows 10 while in ...

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HoloLens and the HP Elite x3 may have AR in common

The HP Elite x3 may soon have some awesome augmented reality capabilities similar to the Lenovo PHAB2 Pro and just like how the Microsoft HoloLens does.PCWorld talked with HP’s mobility head Michael Park about how some Universal Windows Apps made for the HoloLens ...

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It’s now easier than ever to buy a Microsoft HoloLens (but still wildly expensive)

The prospect of owning a pair of mixed reality head-mounted smartglasses before most of your friends even find out what this futuristic technology is all about might sound appealing to some everyday PC consumers, but coughing up $3,000 on a developer-centric product will probably turn out to be a pretty bad investment.Unless you’re keen (and able) to help ...

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Other people at Google making VR platform that’s not Daydream

More Googlers have come to the press under a shroud of secrecy to let the public know that the company does have a strategy in VR besides the Android-based Daydream platform. This follows Re/code’s reporting from its sources that one such project at Alphabet’s X research labs had been canceled in favor of Daydream development.From Engadget’s sources at Google, ...

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