Earlier this year, YouTube introduced a new feature called Chapters – which as the name suggests – essentially divides a video into separate chapters using timestamps. I love chapters. They save me the hassle of watching the boring parts or doing hit-and-miss adjustments on the seek bar to get to the interesting part. However, chapters can only be added by creators, so you’re essentially at their mercy to enjoy this little gift. However, that dependence might end soon, thanks to AI.
As part of its latest experiment, YouTube is banking on AI that will go through a video and identify certain visual markers to break a video into chapters. YouTube says it will rely on machine learning to recognize specific text-based signs for automatically generating video chapters. So, if a video has text cues for jumping into the next section, the AI will automatically identify it and use that time-stamp to create a chapter.
Say for example a smartphone review video, where the creator adds frames with prominent text such as ‘build quality’, ‘camera performance’, and more in order to jump to the next part of the review. With the new experiment, YouTube says that it wants to make it easier for people to navigate videos and quickly jump to the relevant part by taking advantage of chapters.
YouTube is currently testing the AI-generated chapters on a small set of videos. However, the company will let creators opt out of the experiment, and they can also provide some feedback on how it works or can be improved. It can be a tedious task for creators, especially those with a lot of videos on their YouTube channel, to add timestamps and chapter names to each section of their older video. This is where the AI-generated time-stamp feature comes to their aid. And of course, it is a great convenience for viewers as well.
A couple of months ago, Motorola launched a budget smartphone called the Moto E7 Plus. Today, the company has lifted the covers from Moto E7, a toned-down iteration that packs a weaker MediaTek processor, fewer megapixels on the front camera, a smaller battery, and as expected, a lighter price tag. The Moto E7 starts at €119.99 and will be sold in European markets, while a few Latin American, Middle-East and Asian countries will also get it in the coming weeks.
The Moto E7’s design is quite familiar as it borrows heavily from its pricier sibling, but it is claimed to be water-repellant. The fingerprint sensor is at the back, and there is also a dedicated button for summoning the Google Assistant. Over at the front, you’ll find a 6.5-inch HD+ display with a notch at the top and fairly thick bezels at the bottom.
The octa-core MediaTek Helio G25 processor keeps things running, in tandem with 2 gigs of RAM and up to 64GB of onboard storage which can be expanded by another 512GB using a microSD card. A 4,000mAh battery provides the juice, while Android 10 handles things on the software. The UI is almost stock Android, but it is disappointing to see that the device doesn’t run Android 11 out-of-the-box.
In the camera department, the latest budget offering from Motorola packs a 48MP primary snapper and a 2MP macro camera, while selfies are handled by a 5MP shooter. There are not many fancy camera features to play, but there is a dedicated night mode and the nifty Google Lens integration in the main camera app.
Motorola Moto E7 specifications
6.5-inch Max Vision HD+ 1600×720 pixels 269PPI pixel density 20:9 aspect ratio
MediaTek Helio G25 2.0GHz octa-core ARM Cortex-A53 CPU IMG GE8320 GPU
32GB / 64GB
4000 mAh 10W charger
REAR: 48MP (f/1.7, 1.6 µm) primary camera 2MP (f/2.4, 1.75 µm) macro camera Portrait mode, HDR, Night Vision, Google Lens FRONT: 5MP (f/2.2, 1.12 µm) selfie camera Portrait Mode, HDR
Motorola made a return to the Android flagship arena by launching a no-compromises device called the Motorola Edge+. The device was an appealing package with top-of-the-notch specs and a sleek design. However, sub-par cameras, a not-so-competitive asking price, and white-hot competition kept it from really making a dent in the segment. But the company is far from giving up. As per new rumors, the company is preparing to launch a new flagship device codenamed ‘Nio’.
As per information received by TechnikNews, the company is reportedly working on a device powered by the Snapdragon 865 and it will likely arrive next year. It will be among the first wave of new Motorola smartphones that will debut running Android 11. The processor of choice is a bit confusing, as Qualcomm is just over a week away from launching a successor that will likely debut carrying the name Snapdragon 875. As for the device itself, it carries the model number XT2125 and will reportedly debut in Q1 2021.
The Snapdragon 865 chip at the heart of Motorola’s new flagship will be paired with 8 gigs of RAM and 128GB of onboard storage. Over at the front, there will be a 90Hz display with full-HD+ (2520 x 1080 pixels) resolution, but the size of the panel is not known yet. Also, it is unclear if the company will carry forward the curved screen aesthetics of the Motorola Edge series, or if it will rely on a flat display for the upcoming ‘Nio’ device.
Coming to the imaging department, Motorola will reportedly equip its next high-end smartphone with the 64MP OmniVision OV64B sensor. The wide-angle camera uses the 16MP ov16a10 sensor which is again supplied by OmniVision. There is also a 2MP depth camera that relies on the OV02PB OmniVision sensor. There are two selfie cameras on the front, sitting in what is likely going to be a hole-punch cut-out. The main camera uses the 16MP OV16A1Q sensor, and is assisted by an 8MP secondary camera that uses Samsung’s S5K4H7 sensor.
Back in September, Google made some linguistic changes to the Play Store policies concerning the in-app payment system to clearly define how it is implemented. The company has now made some updates to its policy governing Chrome browser extensions, specifically around how user data is processed, to make it easier for users to understand before they hit the blue ‘Add to Chrome’ button. Google says that the update to its policy will limit the scope of what developers can do with all that user data and prevent misuse.
“Starting January 2021, each extension’s detail page in the Chrome Web Store will show developer-provided information about the data collected by the extension, in clear and easy to understand language. Data disclosure collection is available to developers today,” the company said in a Chromium blog post. Developers will be required to disclose data usage behavior directly in the privacy tab of the developer dashboard. Data disclosures collection has already been released for developers, and they will start showing up on Chrome Web Store listings starting January 18 next year.
In order to ensure that users are fully aware, developers will have to disclose – in simple words – the type of data that their extensions collect. Plus, they will also have to show the certification that they get from Google for complying with the updated data usage policies. In case a developer hasn’t received the compliance nod from Google, a notice telling users the same will be shown on Chrome Web Store listings of their extensions.
Additionally, Google has also introduced additional policies that govern the ways in which user data can be used, some of which are listed below:
Ensuring the use or transfer of user data is for the primary benefit of the user and in accordance with the stated purpose of the extension.
Reiterating that the sale of user data is never allowed. Google does not sell user data and extension developers may not do this either.
Prohibiting the use or transfer of user data for personalized advertising.
Prohibiting the use or transfer of user data for creditworthiness or any form of lending qualification and to data brokers or other information resellers.
Twitter commenced the global rollout of Fleets – its own version of Stories or ephemeral status updates – last week to a mixed reception from users. While some users were stoked at the arrival of a cool new feature in the Twitter app, not many were happy with the arrival of ‘stories in yet another app’ where it was not really needed. Critical reception aside, the worldwide rollout of Fleets also came with a host of technical issues, one of which was Fleet visibility even after their 24-hours expiration period.
This meant that developers could save a Fleet URL during the 24h the Fleet was active. Due to our queue backlog, that URL may have still been accessible after the Fleet expired. The queue is now caught up and we’ve updated our systems to reduce the likelihood that this reoccurs.
Addressing the issue, Twitter made it clear that Fleets can not be viewed in its app once they have reached their 24-hour expiration period. However, some Fleets were visible even after they reached their maturity period due to the failure of a backend system that has a queue for deleting all Fleets after a period of 24 hours. Essentially, the queue backlog was the reason responsible for Fleets being visible past their expiration period.
We don’t believe this is a security or privacy concern because Fleets (from accounts without the "protected" setting) are public. We updated our systems today to require an authenticated session before requesting Fleets metadata, to add more friction to use these APIs.
The social media giant explained that some developers saved a Fleet’s URL when it was active and were thus able to view it later due to the non-deletion of the backlog. However, Twitter has now updated the queue of its backend system, ensuring that Fleets are only visible for their intended life span. Moreover, the company also noted some users may not appear in the ‘Seen by’ list for Fleets if the list gets too long due to a large number of users seeing it.
Finally, we heard concerns that people can see Fleets without showing up in the “Seen by” list. Our goal is to show a list of people who've seen your Fleet, but we don’t guarantee completeness for technical and experience reasons. For example, we cap the list when it gets long.
Twitter also addressed an issue that allowed people to see its take on Stories without even signing-in. However, the company clarified that Fleets are visible only when users are logged in, and the aforementioned ‘issue’ was merely a developer-specific behavior that does not pose any security risks. Nonetheless, Twitter claims to have updated its systems to ‘require an authenticated session before requesting Fleets metadata,’ to add more friction to the process which it defines as scaping.
OnePlus didn’t launch a mid-cycle refresh for the OnePlus 8 Pro – tentatively called the OnePlus 9 Pro – this year, and only gave that treatment to the OnePlus 8 by launching the OnePlus 8T. Needless to say, the excitement surrounding the OnePlus 9 Pro is quite high due to the strategic delay, especially regarding the upgrades it will bring to the table. However, we may already have our first detailed look at the OnePlus 9 Pro’s design.
Leakster Steve. H aka @OnLeaks (via Voice) has shared a few detailed renders of what he claims to the OnePlus 9 Pro. Starting with the build, the upcoming OnePlus device will feature a glass rear panel and a redesigned camera module that shares some similarity with the one we saw on the OnePlus 8T. The camera isle has a contrasting glossy finish compared to the rest of the rear panel which appears to rock a frosted matte glass finish.
Talking about the cameras, the tipster has not shared any specific details such as megapixel count or the role of each snapper. However, two of the lenses are disproportionately larger compared to the rest of the two cameras. Coming to the display, the OnePlus 9 Pro is retaining the curved screen aesthetics for another year. And if its predecessor – the OnePlus 8 Pro – is anything to go by, the OnePlus 8 Pro will also feature a 120Hz (or even higher) refresh rate display. The single selfie camera is positioned in the top-left corner of the display.
The OnePlus 9 Pro’s display will reportedly measure 6.7-inch, but other details such as resolution and brightness output are still a mystery. If one were to take a wild guess, the upcoming OnePlus flagship will come equipped with Qualcomm’s next flagship chipset – rumored to debut as Snapdragon 875 – paired with plenty of RAM and fast UFS storage. As for the launch timeline, the leakster mentions that the OnePlus 9 Pro will debut in March next year.
If you’ve ever watched content on Amazon’s Prime Video platform, you must have noticed that tapping on the screen shows you some interesting information about the content under the General Trivia section, alongside information about the cast that is currently on the screen. This feature is called X-Ray, which originally arrived on the Kindle ebook reader and is extremely helpful. Amazon is now bringing the X-Ray feature from Prime Video to its music streaming platform – Amazon Music.
The X-Ray feature is now available globally in Amazon Music. I’ve tested it on multiple accounts here in India, and it works just fine. As for the information offered by the feature, you can find details such as the artist’s name, writer, producer, assistant engineer, artists behind each musical instrument, and a lot more. And of course, you will get to know interesting trivia about songs. For example, I got to know that Rob Zombie was the vocalist, writer as well as producer of the hard rock song Dragula.
Regarding the feature, Amazon told Engadget that X-Ray on Amazon Music will “offer a behind the scenes look at song information, artists, and albums with access to everything from fun trivia to song credits, related content, and more.” To see details about a track, just look for the X-Ray button at the bottom of the playback page, provided the requisite details are available.
You can either tap on the X-Ray button at the bottom, or swipe up from anywhere on the playback page to see the details. When you perform either of the aforementioned actions, you’ll see a self-scrolling carousel of information just like the credits at the end of a movie. The feature is quite neat, and won’t be forced upon Amazon Music users, unlike Amazon Prime Video, where the whole trivia and information catalog appears on the left side of the screen as soon as you tap on the screen.
The new Mac Mini powered by the M1 chip is already out, and from the first wave of reviews, it appears that Apple has a winner in its hands with its latest mini PC. The main reason is the exceptionally high performance delivered by the new chip, both in terms of processing power as well as graphics brawns. However, Apple might have another variant of the Mac Mini in the pipeline that will improve upon the existing model’s connectivity suite by adding support for 10 Gigabit ethernet.
To recall, the new Mac Mini only supports gigabit connectivity. But as per a report by MacRumors, Apple has listed logic boards that offer 10 Gigabit Ethernet for M1-equipped Mac Mini. However, do keep in mind that the list is aimed at Apple Authorized Service Providers only, and may also turn out to be an old specifications list that never saw the light of the day in the form of a marketable product.
“For every Mac mini logic board with Gigabit Ethernet in the parts list, obtained by MacRumors, there is a corresponding logic board with 10 Gigabit Ethernet. While the boards are available to order (in limited quantities), it is unclear why at this point,” the report says. Do keep in mind that the regular Intel-powered variant of the Mac Mini is configurable with up to a 10 Gigabit Ethernet port, but the variant powered by the M1 chip is stuck with the slower 1 Gigabit Ethernet port.
As mentioned above, it is hard to establish the veracity of the report. However, it is quite likely that Apple has a new model of the M1-powered Mac Mini that is targeted at enterprise customers and professionals who would pay top dollars for a machine that offers a 10 Gigabit Ethernet port. Ad if that turns out to be true, Apple might launch the new Mac Mini variant at a later date.
Earlier this month, alleged renders of Samsung’s next flagship – tentatively called the Galaxy S21 Ultra – surfaced online followed by a 360-degree video, giving us a glimpse of its massively redesigned rear panel and a different camera lens arrangement. Other rumors floating around in the leak arena suggest that while the rear panel has been redesigned, the look from the front remains the same as its predecessor. However, a fresh leak now suggests that Samsung will make at least one small but fairly noticeable change to the front facade too, and it has something to do with the chin (or the bottom bezel) of the device.
Famed tipster IceUniverse has tweeted images of what is claimed to be CAD-based renders of the Galaxy S21 Ultra. From the leaked images, it appears that the chin (or bottom bezel) will be as small as the side bezels, which essentially means a more pleasing uniform look similar to the iPhone 12 range. But unlike the Apple offerings which have a huge notch at the top, Samsung will reportedly opt for a way less intrusive hole-punch in accordance with the Infinity-O design language.
So essentially, you’re looking at a familiar Galaxy S20 series design, but with way slimmer and uniformly thin bezels on all sides for the Galaxy S21 Ultra. The leakster goes on to claim that the Galaxy S21 will rock ‘the narrowest chin in mobile phone history’, which might be a big deal for potential buyers who are a fan of uniform aesthetics and value these subtle design changes. However, it is unclear if the same design language will appear on the rest of the Galaxy S21 series members.
Talking about the Galaxy S21 series, the leakster has also shared images depicting the metal-molded cast models of the Galaxy S21 series, which is likely going to have three core members (likely the vanilla Galaxy S21, Galaxy S21 Plus and Galaxy S21 Ultra) that will debut early next year. However, a Galaxy S21 Fan Edition will make its way to the market later in 2021, something Samsung promised back when the Galaxy S20 FE made its debut a few months ago.
The Galaxy S21 Ultra screen will refresh multiple records.
Lastly, in another tweet, the tipster also hinted that the Galaxy S21 series might use a record-setting high refresh rate display. We already have smartphones such as Xiaomi’s Mi 10 Ultra that rock a 144Hz display, so it would be interesting to see Samsung top that and pull off something genuinely outrageous when it comes to winning the specs war. However, leaked rumors suggest that the Galaxy S21 Ultra will pack a 2K display with a 120Hz refresh rate.
Apple took a lead in the smartphone industry with the A14 Bionic processor this year, which happens to the first smartphone chip based on the 5nm chip. As expected, the A14 Bionic set new performance benchmarks for a smartphone chip. Now, it appears that Apple will likely maintain its lead in the smartphone industry by opting the even more efficient 5nm+ process next year, and might shift to TSMC’s 4nm process in 2022.
The latest speculations come courtesy of a TrendForce report which claims that Apple will tap into TSMC’s advanced 5nm+ foundry for making the A15 Bionic chip that will make its way to next year’s iPhone and iPad line-up. More importantly, the pace of innovation will continue in the following year, as TSMC is expected to further shrink the node size to 4nm, with Apple being among the first parties to lap it up for its A16 Bionic chip.
As a general rule of thumb, a smaller process means higher efficiency and better performance when it comes to processors. “Looking ahead to 2021, in addition to Apple’s 5nm+ wafer input for the A15 Bionic SoC,” the report said regarding Apple’s switch to the 5nm+ process next year. “based on current data, Apple is highly likely to continue manufacturing its A16 SoCs with the 4nm process technology,” it added. In addition to the company leveraging TSNM’s smaller nodes, trial production for a test batch of AMD’s upcoming 5nm-based Zen 4 CPUs might also begin next year.
However, it also quite likely that Apple will rely on TSMC’s 5nm+ and 4nm process for manufacturing newer in-house silicon for future Macs, after creating the 5nm-based Apple M1 chip that has already made its way to the new Macbook Air, MacBook Pro and Mac Mini. It will interesting to see how much performance gain can Apple deliver chrome its in-house PC chips following the switch to ever smaller and more energy-efficient nodes.
When it comes to cloud-based game streaming services, Apple has so far not allowed the likes of Google’s Stadia, Microsoft’s xCloud and NVIDIA’s GeForce Now on the App Store due to certain policies. However, it appears that users in the iOS ecosystem can finally enjoy the perks of cloud-based game streaming, starting with NVIDIA’s GeForce Now. That particular solution is called a web app.
Play your favorite PC games on your iPhone or iPad.
GeForce NOW is streaming on iOS Safari, in beta, starting today.
NVIDIA has today announced that it is launching a web app for its GeForce Now game streaming service that will work on iPhones and iPads via the Safari browser. Starting today, iPhone and iPad users can enjoy NVIDIA’s GeForce Now game streaming service by visiting play.geforce.now.com via Safari browser. However, you need to have a compatible controller such as Razer’s Kishi to play a game via cloud on your iPhone or iPad. Do keep in mind the GeForce Now web app is currently in the beta testing phase for iOS.
While that is definitely good news, there is more in tow. Google has today announced that it will begin testing a progressive web app for Stadia on iOS in the coming weeks. “This will be the first phase of our iOS progressive Web application. As we test performance and add more features, your feedback will help us improve the Stadia experience for everyone. You can expect this feature to begin rolling out several weeks from now,” the company said in a statement.
However, the company is yet to share a concrete launch date or additional technical details of the Stadia PWA (Progressive Web App) for iOS. Google’s announcement coincides with the 1-year anniversary of Stadia’s debut. In a separate blog post, the company also revealed Stadia users who purchase Cyberpunk 2077 before December will get Stadia Premiere Edition as a freebie.
However, it appears that the circle of all three major games streaming services – Stadia, xCloud, and GeForce Now – will soon be complete on iOS, despite their inability to exists as a functional app on the App Store. Last month, Xbox chief Phil Spencer reportedly told employees that Microsoft also plans to bring xCloud to iPhones and iPads through a “direct browser-based solution.” Microsoft’s approach sounds similar to what NVIDIA and Google are doing with their respective cloud-based game streaming services.
vivo has today launched a new mobile operating system based on Android and is calling it OriginOS. Announced at the 2020 Developer Conference, OriginOS focuses on an aesthetic overhaul, deep customization, a smooth user experience, and user convenience. In the words of vivo, OriginOS repurposes familiar features with new exciting designs.
From the first looks, it appears that vivo has taken some healthy inspiration from iOS, especially with the customizable widgets. Departing from Funtouch OS, OriginOS also introduces a re-imagined gesture system, better memory optimization and a major aesthetic overhaul – down from new dynamic wallpapers to updated iconography.
Talking about the home screen widgets in OriginOS, they can be resized and positioned to the user’s liking. Plus, they can also change their look depending on weather and daylight timing, while app widgets can show nano alerts for notifications. For memory optimization and system resource management, vivo’s new Android-based mobile operating system brings Multi-Turbo 5.0 technology to the table. The company also claims that OriginOS further refines the app loading experience.
On the aesthetics front, OriginOS also introduces what vivo calls behavioral wallpapers, which are essentially motion wallpapers that change their color and shape based on time of the day as well as weather. For example, a young flower petal will bloom as the day progresses, which you can see in action in the video below:
OriginOS also brings a redesigned quick actions control panel that looks much cleaner. Vivo is yet to detail all the changes OriginOS brings, but the company promises an all-new design experience that appears much cleaner compared to FunTouch OS.
Listed below are all the phones that are eligible for an upgrade to OriginOS, a process that begins before the end of the year:
First batch of open beta
Second batch of public beta
Third batch of open beta
vivo NEX 3S
vivo NEX 3
vivo X27 Pro / vivo x27
vivo X50 Pro
vivo NEX 3 5G
vivo X27 (8+128)
iQOO 5 Pro
vivo S1 / vivo S1 Pro
vivo X30 Pro
iQOO Neo Snapdragon 855
vivo x50 Pro+
vivo NEX / NEX S
iQOO Neo 3
The first phase of OriginOS beta testing will begin before the end of the year.
HUAWEI has lately upped the ante when it comes to AppGallery, bringing more high-profile apps to its app repository, launching multiple initiatives to support developers, and expanding its reach at both local and global scale. Moving forward in the same direction, HUAWEI has announced that it has collaborated with game development studio Beetroot Lab to launch the game Dystopia: Contest of Heroes exclusively on AppGallery for a worldwide debut. In doing so, HUAWEI has managed to offer the game exclusively to its own ecosystem of AppGallery users prior to its arrival on Google’s Play Store and Apple’s App Store.
Talking about the game, Dystopia: Contest of Heroes is a free-to-play, multiplayer combat game set in a post-apocalyptic world with cyberpunk styling and eye-catching graphics. You get to choose between a wide selection of customizable 3D characters – each with their own unique ability – to build alliances, raid locations and build an empire. Aside from multiplayer battles and the main campaign story, there will also be multiple in-game tournaments where you can even play as famed mixed martial artist Conor McGregor. The game is set in a dystopian New York of 2065 and has reportedly been in development for almost three years before its debut on the AppGallery.
What’s the strategy here?
“The benefit of launching a game on AppGallery first is that we will put the full force of our considerable marketing machine behind the game to boost its profile and quickly encourage downloads,” Wang Heng, Vice President of Global Partnerships and Eco-Development at Huawei Consumer Business Group (CEE and Nordics) was quoted as saying regarding the partnership. The goal is to build a dedicated base of Dystopia: Contest of Heroes players and promote it across HUAWEI’s own mobile ecosystem before it debuts on other app repositories and the competition for player base and revenue heats up.
A success story originating from this strategy was New Zealand, where the game was soft-launched recently and reaped positive results. HUAWEI notes that 7% of users who installed Dystopia: Contest of Heroes were still playing it after 28 days, while the conversion rate to paid users touched the 5% mark in Tier 1 cities.
Aside from providing technical support to Beetroot Labs in bringing the game over to AppGallery – which involved making everything from the sign-in experience to in-app purchases smoother for users using dedicated software kits – HUAWEI is also marketing the game heavily via multiple touchpoints in its software ecosystem. If you own a HUAWEI or HONOR smartphone with AppGallery on it, you can download Dystopia: Contest of Heroes from the app repository here and read more details about the game on the official Dystopia website.
Foldables are a big part of Samsung’s product strategy right now, with two form factors already in the market and their successors are already in development. But foldable smartphones, irrespective of the brand they come from, are a tad too expensive. Now, a SamMobile report claims that Samsung is looking to put a foldable device into the hands of more users with its next offering that will allegedly debut under the name Galaxy Z Flip Lite.
Now, before you get your heartbeat racing hearing the news of a cheaper foldable phone from Samsung, do keep in mind that this is just a rumor at this stage. Ross Young, who is a lead analyst for DisplaySearch and has a fairly accurate track record with leaks, tweeted that he is currently hearing rumors about a foldable Samsung device with UTG that is called Galaxy Z Flip Lite. Of course, the ‘Lite’ moniker suggests that Samsung will make some cuts when it comes to the raw firepower and imaging capabilities to sell the Galaxy Z Flip at a lower asking price.
We don't hear about Z Fold Lite anymore but we are hearing about Z Flip Lite with UTG…
But that’s not all. The report suggests that Samsung is rather bullish concerning its ‘affordable’ foldable device, and will reportedly manufacture it in a larger quantity than other foldable devices in the company’s current portfolio. Notably, the Samsung Galaxy Z Flip Lite will use the UTG (Ultra-Thin Glass) solution that Samsung used on the Galaxy Z Flip and later employed on the Galaxy Z Fold 2.
Remember the display woes of the first-gen Galaxy Fold, especially the fragile top layer on top? Well, Samsung addressed a few of them with the aforementioned UTG solution. Compared to a traditional foldable panel, the UTG layer is essentially a thin layer of glass that is less prone to scratches and offers higher material strength. Apparently, Samsung is going to use the UTG layer on all of its upcoming foldable smartphones, be it premium offerings in the Z Fold family, or more affordable members arriving under the Z Flip lineup.
Apple’s new Macs with the in-house M1 silicon has left folks impressed with their blazing fast performance. After all, when a fanless MacBook Air easily outperforms an iMac with a top-of-the-line Intel processor that costs over thrice as much, you better believe the hype. However, as pointed by many in the first wave of reviews, Chrome continues to hog system resources even on the new Macs. Well, Google has a solution – an optimized version of Chrome tailored for Macs with the M1 chip at their heart.
As per a tweet by Google Chrome designer and developer Elvin, the company released the optimized version yesterday itself. When users head to the Chrome browser download page, they were offered an option to choose between two versions depending on their machine – Mac with Intel chip or Mac with Apple chip. However, the rollout was halted when some users started experiencing random crashes after downloading this M1 chip-optimized version of Chrome.
On the official support forum, Google suggested some workarounds such as tweaking the Bluetooth settings for the app from the System Preferences section. However, it was mentioned that the issue will only affect Mac users who installed that optimized version on day 1, suggesting that an updated version with a fix will be rolled out soon.
We hit a bit of a snag with our rollout of the M1-native build of Chrome, so to keep our users in a good place, we paused that rollout and will pick it up again tomorrow. If you already have the M1 build, we have a workaround https://t.co/t5igTxF6Cm
Separately, Google Chrome product manager Mark Chang tweeted that the team was aware of the issue and has stopped the rollout. However, the release of Chrome browser’s new build optimized for Macs with M1 chip is expected to resume later today. To recall, the new release being talked about here is v87.0 of Chrome that started rolling out yesterday on all platforms.
The new version promises 5x lower CPU usage, 1.25 hours of additional battery life, and up to 25% faster opening time. It also brings a host of new features such as a new tab search tool that will allow users to quickly find a tab from a universal list of tabs, and action buttons in the URL bar that will take users directly to the requisite settings page based on their search query.