Chrome for Android speeding up; evolves to avoid 300ms double-tap penalty

Smartphone users have been taking advantage of touchscreen input for so long now, that it’s easy to forget just how impressive it all is. Remember just a few years back when resistive screens were the norm, and multi-touch gestures were little more than a dream? For as feature-rich as our touchscreen experience has become, it’s not without cost; sometimes developers have to make performance trade-offs in order to keep all those features working right. That’s just what we’re looking at today, as we learn of an improvement coming to

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